Basin of volatile conflict | Videogame Design
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Overview & Approach
Go to the previous pageThe elitist end of the mod community may scoff at the Far Cry 2 Level Editor for it’s accessible nature, user friendly interface and inability to be adapted into fully fledged total conversions which never see the light of day, but when free time is scarce and you want to indulge in any degree of game design you possibly can, it’s most certainley the dogs whatsists.
This project was simpley a way for me to start getting back into game design on a more regular basis. I set myself the goal of designing a large CTF map which would encourage players to adopt various strategies, depending on the terrain and obstacles.
Project Specifics
- Client :
Jokegonebad, personal
- Services :
Videogame Design



